CASTLE ENVIRONMENT

As part of my journey of learning Unreal Engine, I followed an online course on YouTube by UnrealSensei. Part of the course is creating a whole forest environment, with a castle and some ruins. Most assets were obtained from Fab, and the modular castle assets were provided in the course. Megascan assets were used for the rocks and cliff edges. The trees and foliage make use of LODs, everything else is nanite.