Portfolio
Game Developer with 5+ years of experience building Unity-based games and interactive experiences, with a strong focus on gameplay and physics.

I'm a software & game developer, with a Bachelor's in Computer and Communications Engineering and a Master's in Game and Media Technology. I specialize in gameplay systems and physics-driven mechanics. I work primarily with Unity in a professional setting and actively explore Unreal Engine to broaden my technical depth.
Focus
Gameplay, physics, optimization
Game Engines
Unity, Unreal Engine 5
Programming Languages
C#, C++, TypeScript, JavaScript