MATH EDUCATION GAMES
In this project, my teammate and I worked on a library of 5 small games that serves as an educational framework for children to practice common mathematical concepts. All games are related to mathematical concepts (typically simple operations). A player can sign up and login any time, or simply play as a guest.
Our library consists of 5 games: The Farmer, Smart Mario, Reach Quick, Build a Castle, The Math & The Furious.
The demo above displays only 3 of these games, which I worked on independently:
- The Farmer:
Objective: Recognition between even and odd numbers and the quick response to do this.
Description: The player has to move a basket (right and left) to collect only even or odd numbered eggs that are falling from random positions. You win if you can catch 10 eggs (even or odd, depending on what's asked of you) without missing more that 2 eggs.
- Smart Mario:
Objective: Arithmetic operations, particularly addition, on fractions.
Description: This game consists of climbing up stairs, which is done by adding the fractions on consecutive steps (player's current step and the next). When the player reaches the top, he/she must collect coins and then enter the tube to finish the level.
- Build a Castle:
Objective: Arithmetic computations including addition, subtraction, division, and multiplication.
Description: The player has to build a structure using blocks labeled with numbers and operations. Initially, there will be five blocks: three labeled with a number, an equal labeled block, and a block labeled with a question mark. The player must determine the operator (the block labeled with a question mark) to proceed in building the structure. If the operator is correct, the user can choose any block and a direction (with the arrow keys) to generate a new equation.
Our library consists of 5 games: The Farmer, Smart Mario, Reach Quick, Build a Castle, The Math & The Furious.
The demo above displays only 3 of these games, which I worked on independently:
- The Farmer:
Objective: Recognition between even and odd numbers and the quick response to do this.
Description: The player has to move a basket (right and left) to collect only even or odd numbered eggs that are falling from random positions. You win if you can catch 10 eggs (even or odd, depending on what's asked of you) without missing more that 2 eggs.
- Smart Mario:
Objective: Arithmetic operations, particularly addition, on fractions.
Description: This game consists of climbing up stairs, which is done by adding the fractions on consecutive steps (player's current step and the next). When the player reaches the top, he/she must collect coins and then enter the tube to finish the level.
- Build a Castle:
Objective: Arithmetic computations including addition, subtraction, division, and multiplication.
Description: The player has to build a structure using blocks labeled with numbers and operations. Initially, there will be five blocks: three labeled with a number, an equal labeled block, and a block labeled with a question mark. The player must determine the operator (the block labeled with a question mark) to proceed in building the structure. If the operator is correct, the user can choose any block and a direction (with the arrow keys) to generate a new equation.